Shaping The Future Of Esports Education

What Is Squid Academy?

Where Esports Becomes A Structured Learning Opportunity

Squid Academy is an accredited esports education provider that turns esports into structured, assessable learning for secondary schools, universities and gaming centres. Programmes are delivered through a dedicated learning platform and taught by your own staff, so students build transferable skills and explore career pathways across the esports industry without the institution taking on an external competition commitment.

Why Choose Squid Academy?

Built For Education. Backed By Industry.

Independently Accredited

The accredited esports curriculum has been evaluated and accredited by Education Alliance Finland and selected units within our secondary school programme carry accreditation from AQA

Competition Without The Commitment

Programmes build toward competitive play delivered inside your own institution. No external league to join and no fixture calendar to manage.

Written By Practitioners

Curriculum authored by working esports industry professionals alongside education specialists.

five programmes

Secondary school esports pathways, university business education, gaming wellbeing, coached player training in gaming centres, and certification for the educators delivering all of it.

No Gaming Experience Needed

Teacher-ready materials, lesson guides and a full educator certification make delivery straightforward for any member of staff.

Track Outcomes

Platform reporting shows student engagement and skill development module by module.

How it works

Four Steps To Get Started

  1. Schools, universities and gaming centres each have their own, with wellbeing and educator certification running across all three.
  2. Get platform access: Learning platform, lesson materials and teacher guides, ready to go.
  3. Deliver in your own timetable: Every programme has its own delivery model, set out above, and your staff run it.
  4. Track outcomes: Reporting on engagement and skill development as students progress.
How Squid Academy can work for you?

Which Programme Fits Your Institution?

MSPC (Modern Sport Pathways and Competition)

A structured esports education programme for ages 11–16 that develops industry skills, qualifications and career pathways through role-based learning rather than gameplay, with flexible progression for every student.

BOE (Business of Esports)

A credit-bearing university programme that equips students with practical esports business and event management skills through hands-on industry projects, culminating in the delivery of a live esports event.

PTG (Play The Game)

A structured coaching programme for gaming centres and LAN venues that combines gameplay improvement with wellbeing and life skills, enabling certified coaches to deliver flexible, player-focused training.

MYG (Mind Your Game)

A wellbeing programme for ages 12–18 that helps young people develop healthier gaming habits, resilience and self-awareness through engaging, expert-designed sessions delivered by any member of staff.

EEC (Esports Educator Certificate)

A free professional development programme that gives educators the knowledge, confidence and practical skills to deliver esports education safely and effectively, regardless of their previous experience.